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Coda
Developer
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Coda's Not-So-Secret Project! | #1 | ||
Crystal Caverns of Kalin is getting close to completion! The game itself is now fully playable, but it's not integrated into Trisphee itself yet.
So... I'm looking for feedback! Bug reports! And whatever else you want to say! The "Games by Coda" thread is here so mosey on over. Games by Coda (updated 4/15/2024 - New game: Call of Aether)
Art by Coda (updated 8/25/2022 - beatBitten and All-Nighter Simulator) Mega Man: The Light of Will (Mega Man / Green Lantern crossover: In the lead-up to the events of Mega Man 2, Dr. Wily has discovered emotional light technology. How will his creations change how humankind thinks about artificial intelligence? Sadly abandoned. Sufficient Velocity x-post) | ||||
Posted 11-29-2015, 02:47 AM |
#2 |
littl3chocobo
isn't that funny
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link, maybe? i am not a follower so i have no idea where your game is
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Posted 11-29-2015, 02:49 AM |
Salone
Problem to the Solution
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#3 | |||
It can be found heeeeere.
I end up playing this a lot more than I should, really. Coda, as far as any bugs go, I've noticed that on occasion that sometimes I can catch a platform just right and instead of being shoved one way or another, it will catch me and instantly kill me. I don't know if it's supposed to be that way or not, since I guess I would be technically getting smuckered by the scroll wall of doom. Also, if anyone beats my high score I'll give you one of this month's DI's. | ||||
Posted 11-29-2015, 03:15 AM |
#4 |
Obsidian
Black Mistress of Purple
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I don't like the double-tap on the spacebar for the gravity thing. It keeps messing me up. Should put it as a separate key.
My DeviantART I get distracted easily, Private Message me for faster responses.
Last edited by Obsidian; 11-29-2015 at 03:33 AM.
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Posted 11-29-2015, 03:25 AM |
#6 |
Obsidian
Black Mistress of Purple
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It was there. My bad. My eyes play tricks on me and didn't see it. Dunno how I didn't.... seems so obvious now. I re-edited my post about the spacebar key.
My DeviantART I get distracted easily, Private Message me for faster responses. | ||||
Posted 11-29-2015, 03:34 AM |
Obsidian
Black Mistress of Purple
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#7 | |||
It also doesn't recognize some of my spacebar clicking either. Especially when it starts getting fast and you try to do a jump instantly after landing, it does the gravity reverse... Which is why I think that should be a separate key.
I wouldn't play this. Sorry. My DeviantART I get distracted easily, Private Message me for faster responses. | ||||
Posted 11-29-2015, 03:40 AM |
#8 |
littl3chocobo
isn't that funny
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it's borderline unplayable for a newbie like me x_____x if i hold the space it does not jump, if i don't hit the space right it sometimes does not jump and the gravity thing is screwing me up something bad x_____x i thought i was falling and i was just flipping over and i ended up dying because i did not keep going(because i thought i fell)
the background speed also makes everything feel like it is going faster than it is and that is a bit disorientating | ||||
Posted 11-29-2015, 03:40 AM |
Obsidian
Black Mistress of Purple
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#9 | |||
Oh, also the score doesn't seem to change for me. It still tells me the highest score is 0 despite the score I just had. So not sure how I could even prove my high score without risking being dropped into the abyss to click the PRT SC button which I don't have memorized, so I have to look at my keyboard to find it.
My DeviantART I get distracted easily, Private Message me for faster responses. | ||||
Posted 11-29-2015, 03:45 AM |
Coda
Developer
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#11 | ||||||
Quote:
Quote:
Putting it on a separate button really, really sucks for people who are playing on mobile/console platforms. (This almost works on 3DS and WiiU, it just needs a bit of cleanup for performance.) Console browsers don't reliably broadcast any button but one, and mobile browsers have such unpredictable real estate space that I can't put the button somewhere that's consistently usable. (If it were a native app instead of a web game, things would be different.) No need to apologize for not playing it. If it's not your cup of tea, that's why we're trying to get more games -- so that there's something for everyone. Perhaps you'll be more interested in the next one. Quote:
I'm not sure what to say about the background speed effect. :x Quote:
For what? Games by Coda (updated 4/15/2024 - New game: Call of Aether)
Art by Coda (updated 8/25/2022 - beatBitten and All-Nighter Simulator) Mega Man: The Light of Will (Mega Man / Green Lantern crossover: In the lead-up to the events of Mega Man 2, Dr. Wily has discovered emotional light technology. How will his creations change how humankind thinks about artificial intelligence? Sadly abandoned. Sufficient Velocity x-post) | |||||||
Posted 11-29-2015, 01:48 PM |
#12 |
Hero
The One and Only
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This is definitely a challenging game.
My issues are sometimes it won't let me jump at all so I just keep dying right away and I wish that at the start of the game, you'd start at the left most edge of the platform instead of the middle since some rounds I would just fall straight down x_x (but then again that might just be me) ⇠Sergeant Pup⇢ | ||||
Posted 11-29-2015, 02:01 PM |
littl3chocobo
isn't that funny
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#13 | |||
i don't know my specs actually, i do know that i can play emulator games without lags or hiccups and i can run both famicon emulation and the sims(granted it's only a 5gig game with 50k ish downloads XD )so my computer can handle a range without lag, misfires or errors
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Posted 11-29-2015, 09:38 PM |
#14 |
Obsidian
Black Mistress of Purple
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Oh, I'd be interested in it if it would play properly but most of my spacebar taps don't even work so I get to the point where I'd hit my spacebar hard (which I don't like doing, btw...) and sometimes the game mistakes it as a double-tap. If it would get fixed, I'd play it.
I've tested my spacebar to make sure that it wasn't just my keyboard in my laptop needing to be cleaned but it works just perfectly. I barely have to press it for it to create a space. Oh, then there are times where the game drops me completely off the bar. Like, it'll land on the bar at the very edge but when I click the spacebar, it doesn't jump at all. I fall instantly. My DeviantART I get distracted easily, Private Message me for faster responses.
Last edited by Obsidian; 11-29-2015 at 10:13 PM.
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Posted 11-29-2015, 10:10 PM |
Coda
Developer
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#15 | ||||
Quote:
The fact that it drops you onto a platform at all when you start is a LOT of math. @.@ The code for it is pretty short but I spent half an hour or so solving algebraic equations to figure out whether or not it's safe to turn gravity on. Quote:
Also, you don't need to wait to land to press the jump button. If you're holding it when you touch down you immediately bounce. I added this feature specifically because of edge timing. Games by Coda (updated 4/15/2024 - New game: Call of Aether)
Art by Coda (updated 8/25/2022 - beatBitten and All-Nighter Simulator) Mega Man: The Light of Will (Mega Man / Green Lantern crossover: In the lead-up to the events of Mega Man 2, Dr. Wily has discovered emotional light technology. How will his creations change how humankind thinks about artificial intelligence? Sadly abandoned. Sufficient Velocity x-post) | |||||
Posted 11-29-2015, 10:16 PM |
#16 |
littl3chocobo
isn't that funny
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dude, if you have to implement death forgiveness then there is a serious problem with the core game >x>;;
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Posted 11-29-2015, 10:20 PM |
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