I haven't really been following new releases, but it seems like these kind of games don't get made at all anymore, which is very sad. I still want a proper sequel to FFT....
Oh, I mean like an internet troll. :P There are some units who have insulting growths for their class. (i.e. having a mage with only 20% in intelligence lol) Thankfully those became less of a thing as the series went on.
And yes, Growlanser Generations was awesome. I never played any of the others, but I loved that game.
You don't build them. Each character just had them assigned. Like, a warrior (if he isn't a troll, which some of them are...) might have 65% stat growth, which is pretty good, since stats have a fairly low cap, but it's still possible he wouldn't gain a single point of strength in the entire game. But highly unlikely.
Yeah, they were extremely deadly, but there's usually a point where your characters get powerful to just face-tank entire armies and oneshot anyone in return, even in the harder games.
Awakening is definitely closer to the more popular SRPG type games, though.
Nope! In the older games, you just progressed from battle to battle in the story and had to really plan out who got kills in each fight. Oh, and it had permadeath. No weaksauce 3 turns to crystallize like FFT, just, you die, you're dead.
It also had random stat gains when leveling. Each stat had a % chance based on the character's affinity for it to go up by 1 each time they leveled, so you could level up and not get any stat increases. O-O
Well, it has unlockable "Lunatic Plus" difficulty, where the computer literally cheats (% based skills are always active, etc), I should probably try that sometime, but I hear even then you have to make a gentleman's agreement with the game to not grind, otherwise you just out-level the content.
Awakening on the 3DS, easily, by far. Second would be Radiant Dawn on the Wii, but that game is brutally hard.
Awakening has an awesome system where your male and female characters can marry, and their future children join your party thanks to time travel, with stats and access to unique classes based on who their parents were.
Its only real flaw is that it's really too easy, compared to all the other games. Extreme tactical difficulty was always a hallmark of the series, but I love it anyway.
I can't remember if I ever asked before, are you a fan of the Fire Emblem games at all? I played through the 3DS one recently, one of my favorite SRPG games.
I do mostly use it for training. Bosses sort of demand turning it off, anyway. I mostly just like setting my team up and having them slaughter things, though. :P