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#30
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Quiet Man Cometh
We're all mad here.
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Quote:
Originally Posted by Coda
Okay, so I DIDN'T misunderstand the word. You were just wrong. ;)
Monika achieves nondeterminism at the mimetic level. While the list of things that she says during that one-sided conversation are predetermined, the choice among them is well and truly nondeterministic, having been selected as a result of chaotic systems outside the scope of the game.
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Not computing. What's determining the order she says the pre-determined things?
I get the diegetic. Not getting the mimetic.
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Posted 01-18-2018, 01:10 AM
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