Thread: FusionFall
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Default   #6   Coda Coda is offline
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Out-of-bounds exploration in FusionFall benefited from having friends. I noticed that your character doesn't change animation states when using the buddy warp function, so I tested it with a friend -- you had one game tick between spawning into the world and starting to actually fall where you could jump as if you were standing on the ground, so you'd warp to someone who was at the peak of a boosted jump and then go even higher.

Originally you could go arbitrarily high with just two or three people, you could keep leapfrogging each other. Eventually they tried to patch it out by adding a cooldown to the warp function, but that just meant you needed more people collaborating to get that high.
Games by Coda (updated 4/15/2024 - New game: Call of Aether)
Art by Coda (updated 8/25/2022 - beatBitten and All-Nighter Simulator)

Mega Man: The Light of Will (Mega Man / Green Lantern crossover: In the lead-up to the events of Mega Man 2, Dr. Wily has discovered emotional light technology. How will his creations change how humankind thinks about artificial intelligence? Sadly abandoned. Sufficient Velocity x-post)
Old Posted 11-21-2019, 04:58 PM Reply With Quote