Suzerain of Sheol
Desolation Denizen
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#295
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I should probably point out that it's very heavy on story. Though, that's sort of a product of being, maybe, 40% finished at the moment. The random battles are really only place-holders at this point. Stuff like that won't be done until I'm finished with the story and everything else. It's playable, though. It just feels kind of shallow. I've been working on fleshing it out as I've gone along, but I have a long way to go.
The plot's also kind of weird, since, against my nature, I made it up as I went along and some of the things that come up stretch credibility a bit. I've done my best to make it work, though, and I think it does, for the most part.
Oh, and don't think I mentioned, the battle system is basically Dragon Quest's (the older ones where you can't see the party). I know there are scripts for other systems, but for one thing, I like that battle system, and also, those are a lot harder to get resources through, like attack animations and what not.
One thing I can do either tonight or tomorrow is get some screen-shots, since I do have parts I'm proud enough of to show off. :p
Cold silence has a tendency
to atrophy any sense of compassion
between supposed lovers.
Between supposed brothers.
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Posted 06-05-2011, 10:23 PM
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