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Table-Top RPGs!
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Quiet Man Cometh
We're all mad here.
I usually atribute devolution at the table to the bottles of booze that float around every game.
I game group I played with in Fort St. John when I lived there weren't big in character development but we always tried to play in character, hence if a character had crappy wisdom, which one did, of course he went after most of the shiny things, not noticing the telltale bits of trap here and there. And my dumb blonde of a barbarian (elf barbarian ;)) wasn't terribly cautious when it came to opening doors. Good thing she had a good fort save.
For some reason, all the characters I rolled at that place where a little lacking in the intelligence department. We played the World of Warcraft RPG and I had a Taruen Shaman that was also not the sharpest knife in the drawer. Fun though :). Her best attack was her headbutt so I spent most of the game lighting things on fire and running into stuff. It made for some comical moments when I missed.
Tea?
Posted 05-22-2011, 08:31 PM