Non-Psy Skills: Highly Organizational and Mathematic, Basic Melee and Gun Training, Basic Computer and Piloting skills
Psy-Abilities: Adv Teleportation, Telekenesis, Mind Manipulation, and Intuitive Premonition (in order of excellence)
Personality: Jun is highly loyal and just as harsh to anyone who breaks bonds of trust. He knows what he wants, following the "ends justifies the means" approach to his goals.
Biography: Born and raised on the capital planet of the Galactic Federation he's been away from central conflicts but near the politicians in a literal sense of the word. When the academy was announced he felt less afraid to hide what he could do and joined hoping to be more useful to the GF in a less political sense as he found that battlefield unsavory.
Notes: Jun possesses many of the typical powers of a psychic and is particularly astute in each known field minus premonition which only acts as more of a "spidey-sense" for him than anything else. He manipulates people to get what he wants only when needed as he feels it is unmoral. In battle he has little in skills except strategy. This forces him to rely on his wits and dangerously much on what he can do with his mind.
eh...this is all I got for now. I think Jun may be overpowered. Trying to figure a way to bring it back some. Maybe most of these are eventual abilities he'll power up and for now has spidey-sense and telekinesis?