Coda
    
    
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  #1991
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      A project I've been working on has finally gotten to the point where I can use it as intended, and it's awesome. 
 
Imagine, if you would, taking a GBA or DS ROM and throwing it into your audio workstation of choice, and suddenly you can use the instruments from the game music. 
 
I got that working for a small number of DS games over the weekend. It only works on Linux right now -- I tried building it for Windows and it crashes. And it only works in Reaper so far -- Qtractor KINDA works but Qtractor itself is buggy, and I still need to put together some adapters for other plugin formats (mostly VST3; I'd love to have it work as AU but I don't have a way to do that right now).
     
    
      
      
      Games by Coda (updated  4/8/2025 -  New game: Marianas Miner)
 Art by Coda (updated 8/25/2022 -  beatBitten and All-Nighter Simulator)
 Mega Man: The Light of Will (Mega Man / Green Lantern crossover: In the lead-up to the events of Mega Man 2, Dr. Wily has discovered emotional light technology. How will his creations change how humankind thinks about artificial intelligence? Sadly abandoned. Sufficient Velocity x-post) 
      
    
   
  
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  Posted 07-24-2023, 11:42 AM
  
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