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For TPAs, they multiply together. A single TPA gives you a 1.5x damage bonus for a 4-match. Two TPAs give you 1.5x1.5x = 2.25x bonus.

For bind resist, each awakening adds a 50% chance to resist.

For rows, each awakening adds a 10% damage bonus. For example, four rows is 1.4x damage.

What I was talking about, though, are active skills like Facet's: "ATK x1.3 for 2 turns for every Two-Pronged Attack on the team." If you have Facet on your team, and everyone on your team has two TPAs, then that's a total of 4.6xATK for two turns. So in the hypothetical case of a monster with an active skill keying off of how many Skill Bind Resists you have... that's the only thing that makes sense.
Games by Coda (updated 4/8/2025 - New game: Marianas Miner)
Art by Coda (updated 8/25/2022 - beatBitten and All-Nighter Simulator)

Mega Man: The Light of Will (Mega Man / Green Lantern crossover: In the lead-up to the events of Mega Man 2, Dr. Wily has discovered emotional light technology. How will his creations change how humankind thinks about artificial intelligence? Sadly abandoned. Sufficient Velocity x-post)
Old Posted 02-11-2017, 01:08 AM Reply With Quote