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Light TPA team...

Athena
Elia
Valkyrie
LKali
Verche
Kanna

Four light orbs is ((2241*2.25)+(1523*2.25)+(1589*1.5)+(1411*2.2.5)+( 1427*2.25))*1.25*10.5 = 226k.

Hard comparison. The row spikes harder but takes more orbs to do it; the TPA team is more potent per orb.

Maybe if we count 9 orbs in there... a row and an extra combo, or two TPAs and an unmatched orb. (12 orbs would OBVIOUSLY go to the row team because of how rows scale.)

TPA: ((2241*2.25)+(1523*2.25)+(1589*1.5)+(1411*2.25)+(1 427*2.25))*(2*1.25)*10.5*1.25 = 566k
Row: 8161*(1+(0.1*12))*(1+1.75)*10.5*1.25 = 648k

Okay, yeah, the row team is a clear winner here, and it has better RCV too, though the Athena/Kanna team takes the lead on HP. Unfortunately, I can rely on having a Kanna always available while I rarely have an Indra up on my friends list, and I tend to like the TPA play style better because it's less sensitive to orb drought.
Games by Coda (updated 4/8/2025 - New game: Marianas Miner)
Art by Coda (updated 8/25/2022 - beatBitten and All-Nighter Simulator)

Mega Man: The Light of Will (Mega Man / Green Lantern crossover: In the lead-up to the events of Mega Man 2, Dr. Wily has discovered emotional light technology. How will his creations change how humankind thinks about artificial intelligence? Sadly abandoned. Sufficient Velocity x-post)
Old Posted 07-05-2016, 02:22 AM Reply With Quote