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Default   #2133  
Holy crap that green Sonia is ridiculous. @.@

BTW, in the absence of something like that leader skill, it takes four row enhance awakenings to make a row of six better than two 3-matches. Less than four row enhances on the team = row enhances are a totally wasted awakening.

TPA vs. row enhance: TPA is better if you need to pierce high defenses because it enables stronger single strikes. Row enhance provides a benefit across the whole team, so if you stack enough of them you get a higher total damage output.

I THINK, if I'm doing my math right, that a team where every creature has a single TPA and a team with six row enhances do roughly the same amount of damage, but the TPA team needs two fewer orbs to do it. The row enhance team pulls ahead at seven awakenings.
Games by Coda (updated 4/8/2025 - New game: Marianas Miner)
Art by Coda (updated 8/25/2022 - beatBitten and All-Nighter Simulator)

Mega Man: The Light of Will (Mega Man / Green Lantern crossover: In the lead-up to the events of Mega Man 2, Dr. Wily has discovered emotional light technology. How will his creations change how humankind thinks about artificial intelligence? Sadly abandoned. Sufficient Velocity x-post)
Old Posted 12-05-2015, 12:06 AM Reply With Quote