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#54
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Coda
Developer
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Heh. It's both harder and easier than you might imagine.
The fact that we're still around is a tribute to it being easier than it sounds in some ways -- it's nice to have users who are actually human, because as long as there's a community the site will keep itself going even if it doesn't have enough staffing to keep it going.
On the other hand, creating content is HARD.
People who have watched Galla's stream will have a basic idea, but she's got a lot of experience and doesn't stream the bad parts.
And artwork isn't the only part of the content... getting someone to write code for the site AND stick around for any amount of time AND being willing to work for cheap/free/negative AND have time to do so because they've also got full-time jobs because Trisphee isn't one... it's hard. Toho is the first coder besides me to even TRY to stay active for more than a month after getting the job -- and I got the job in the first place because the ORIGINAL coder bailed out on a half-finished site and didn't even give the passwords to the owner. (I actually had to hack into the site the hard way to recover everything out of it.) And even I'm not innocent there because I haven't had consistent enough free time to get things done for like three years now.
And then there's writers... It's not too terribly hard to find people interested in writing. It's hard to find people who can write in a way that doesn't require heavy editing afterwards. A bad writer can cause a lot of damage. We're lucky to have the ones we have.
Games by Coda (updated 4/8/2025 - New game: Marianas Miner)
Art by Coda (updated 8/25/2022 - beatBitten and All-Nighter Simulator)
Mega Man: The Light of Will (Mega Man / Green Lantern crossover: In the lead-up to the events of Mega Man 2, Dr. Wily has discovered emotional light technology. How will his creations change how humankind thinks about artificial intelligence? Sadly abandoned. Sufficient Velocity x-post)
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Posted 12-02-2015, 05:53 PM
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