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Quote:
Originally Posted by Hero View Post
This is definitely a challenging game.
My issues are sometimes it won't let me jump at all so I just keep dying right away
and I wish that at the start of the game, you'd start at the left most edge of the platform instead of the middle since some rounds I would just fall straight down x_x
(but then again that might just be me)
Well, that's why there's forgiveness for quick deaths -- it doesn't use up a life if you can't get a good start. (You should also consider using the left and right arrows to control your horizontal speed; this should help with making precision landings.)

The fact that it drops you onto a platform at all when you start is a LOT of math. @.@ The code for it is pretty short but I spent half an hour or so solving algebraic equations to figure out whether or not it's safe to turn gravity on.

Quote:
Originally Posted by Obsidian View Post
Oh, I'd be interested in it if it would play properly but most of my spacebar taps don't even work so I get to the point where I'd hit my spacebar hard (which I don't like doing, btw...) and sometimes the game mistakes it as a double-tap. If it would get fixed, I'd play it.

I've tested my spacebar to make sure that it wasn't just my keyboard in my laptop needing to be cleaned but it works just perfectly. I barely have to press it for it to create a space.

Oh, then there are times where the game drops me completely off the bar. Like, it'll land on the bar at the very edge but when I click the spacebar, it doesn't jump at all. I fall instantly.
Would a different button work better? It actually accepts Return/Enter as an alternative because this is what the WiiU's A button sends. I also wouldn't have a problem binding, say, Z to it. (The shift key is a "maybe.")

Also, you don't need to wait to land to press the jump button. If you're holding it when you touch down you immediately bounce. I added this feature specifically because of edge timing.
Games by Coda (updated 4/8/2025 - New game: Marianas Miner)
Art by Coda (updated 8/25/2022 - beatBitten and All-Nighter Simulator)

Mega Man: The Light of Will (Mega Man / Green Lantern crossover: In the lead-up to the events of Mega Man 2, Dr. Wily has discovered emotional light technology. How will his creations change how humankind thinks about artificial intelligence? Sadly abandoned. Sufficient Velocity x-post)
Old Posted 11-29-2015, 10:16 PM Reply With Quote