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Originally Posted by littl3chocobo
first and formost. i was gone for nearly two whole years and there are like a half dozen new items that have gone into the shop in that time...... don't play /that/ card with me.
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Granted there weren't hardly any updates in the past months and or years. With the primary focus (and struggle) was to release monthlies. So yes I am playing that card. And why I was suggesting other ideas to help posting that doesn't revolve around anka tokens.
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aside from that your comment is kind of gibberish. i read and reread and read allowed what you wrote and a bunch of it is either nonsensical or circular and says nothing at all, you should clarify and condense ok? so, please reiterate
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Long story short (while trying to explain the best I can) resetting achievements would just make it easier for people who don't post a lot get a ton of anka tokens. Thus leads to the same problem people already posting a lot are having, too many anka tokens.
Your idea of a anka token sink was so people who have a bunch of tokens can just buy runes instead because they bought everything else. But if the system resets that means everyone has will gain too many tokens from moderate posting in general. So everyone will be in the same boat of just saving for runes after a quick period.
That's not a incentive to post, that's just making it easier to get all the items already in the shop and them some. It's better to just keep the current system with newer achievements added in for people who already collected all the tokens and to just add a bunch of token items. (Event recolors and so on.)
And I bring up this:
Runes costing too little tokens = Many Problems Said before/would be incentive but causes problems
Runes costing a lot of tokens = Not rewarding enough = not an incentive
Because if everyone has a easier time getting tokens throughout the year/years because of resets that means everyone easily can buy all the token items all because the reset made them easier. But no one would be feel enticed to post more because working for just 20 runes would end up being a yearly goal for something that you could just buy from someone for making around 100 posts instead of having to make over 10,000 posts. And if runes we're priced much lower it would devalue the currency and then there's the possibility of people using mules to effectively earn even more runes as well if priced low.
Old method is still best method, a anka sink with big purchase items simply doesn't work because the currency is limited. And to make the currency less limited would deter any sort of incentive it had.
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introducing new items only works if new items actually get introduced
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And it seems to be the only method that would work without becoming problematic.
Again last few years of staff inactivity = problems.
If things were running smoothly I'm sure there wouldn't had been a problem.
I think more than anything the amount of anka tokens that can currently be earned should be accounted for and items release to help counteract that number. :/