Thread: Dear Trisphee;
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Illusion Illusion is offline
The Illusionist
Default   #97  
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Originally Posted by Quiet Man Cometh View Post
Um, is not Trisphee already full of non-shop characters? Or is entire Taskal War/Deivai/Quesaria set all working stock in the shop warehouses?


Why not?
The characters were related to the shopkeepers, and or became shopkeepers themselves. Wasn't the Taskal War a lead up to what was eventually supposed to be the established Trisphee world? The whole bunch of cast that came from those events still related to the mascots like Pandora and so on. Which is why they worked. But what came after was.. Yeah.....
Take Gambino for example from Gaia, he wasn't a shopkeeper but a NPC that was identified for running the Marketplace/Banks of Gaia. He still had purpose that fit within Gaia's site. I'm not saying everyone needs to be a shopkeeper, but everyone needs to connect to with what features are on Trisphee, or what will be. Otherwise their purpose is meaningless. Santa Claus is a character that makes since because you had a Christmas event (yes I know we don't have Christmas events, example is an example), but if you give me Bob Nice Guy which has nothing to do with Trisphee's world or a Christmas event itself and was just there. He had no reason to exist as a NPC / Be in the story. (Unless that was the intention and he was a gag character, but his character himself is still meaningless unless you gave him meaning.)


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This sounds like you are suggesting we toss the stories and characters that aren't involved in the shops, which is pretty much was is being discussed. What exactly is the point you are making here, besides they don't belong? The way you talk about tweaking characters and story, it seems like you want the other npcs and stories to be resolved at least. I don't see why we need to bother.
I'm saying the characters are a resource you can pool from, and I don't care if their stories are resolved or not. I'm saying you shouldn't throw out a good pair of sneakers that still work with your outfit even though you don't want them anymore.


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That would essentially just be making new characters. What resources would we be reusing if the plan is to rework them? Do you mean like keep the name "Batman" and his batcave, but re-write his origin story? Not sure if you've noticed that but irritates a lot of people. Ultimately, when you do something like that, a character loses integrity and becomes an outfit rather than a character.
That first statement is actually a huge argument of it's own. Take any Comic Book Character ever, their story has been rebooted countless times, better origins, more sense made for their characters to fit the universe their in, and they are a different person but still are the same character in some forms. Parallel worlds, what if I jump to another world with you in it. You might have been a different person or thing, but you are still the same person or thing.


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No, that's you making assumptions based on your own ideas of writing. Whether a character is relatable or not can depend entirely on the reader. I don't find him very relatable at all, or perhaps I just don't find him that interesting a character to read about. I haven't written for Kaimid because it wasn't something I had to do.
Same could be said for anyone assumption, thoughts, or knowledge pertaining to any subject or idea ever. So from my perspective, not being able to write for a character that isn't relative to someone's own is an example of bad writing, or a person with a poor creative thought who can't think differently.
(I feel like that's what you were saying, but didn't understand that is what I was trying to say... Or I could had misinterpret what you meant...)

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Not talking about Kaimid specifically here, but if a character isn't that developed or has a contradictory personality to begin with, what personality is really there to work with? They way you keep suggesting we adapt the characters we have, makes it seem to me that, to you, a character is comprised of a name and a face and a few details about what they can do or have, the rest being malleable as needed. I call that shoddy writing.
Because you still have something to work with. Savage, use what's there even if it's broken, you can still erect or take broken things and recreate it into something better. Think of bad official art of something and people made a better version of it. (Almost every fan art ever LOL.)


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And by doing that you don't actually have Kaimid anymore. You have a character that happens to be similar with a name you didn't bother to change. Really, what's the point?
That you have something that was already established in some form to work with.

[quote]Many of the NPC's are around because of events in a story that is now largely defunct. Why keep them at all? If we yank the story, the characters no longer have any reason to be around, nor do they have justifications for their personalities as what has defined them is gone. Is Ryuko going back to being happy dragon-man with two daughters or are they not going to exist any more?, and since they didn't get murdered by Meisha (or did they? Would she still be around too? there is no justification for dark god Ryuko, at least, not without writing something new. In that case, why not just start with something new in the first place?[quote]

I do agree, there is no point to holding onto ideas that are defunct and or simply won't function into a story anymore. Maybe there is no point for a evil dragon king anymore, you don't have to write someone from that angle. As I said, even if you write a new origin and change the identity of that character, it's still him. You could still (and..) savage and reuse what you can.

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I figure much of the reason to keep the current cast around would be nostalgia for the users who are already here. To a new user who has no idea who any of these people are without back-reading through a mess of text and events, they won't mean a thing.
I understand what you mean by what the overall point is to keep old characters if they are not for nostalgia or for people who already know about said character when new people who come to site wouldn't know them. Simply put, because they were a great character and you shouldn't can them. Some people disliked Kamid, he was my favorite character period. And the same could be said for any old character made. If you threw them out, you might had lost something that might had been even better.
Look at Deadpool, he was a cool character but the X-Men creators didn't care for him that much. Give him a new direction and he now has a famous personality, identity, popularity that no one could had imagine at the time he was originally created. I'm sure most non die hard X-Men fans knew about Deadpool, but now he's an internet sensation.

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Sure, that will happen overtime with any cast we create, but at least if we start a new, we can build up a better foundation from with to launch a story that wouldn't be so arduous on newcomers.
Anytime someone says foundation I immediately think of Log Horizon, which is an anime that does nothing but build foundation, and took what could had been a terrible story about a virtual world into a good one. All because they kept building upon it's foundation throughout the story.

I agree that a stronger foundation makes for a better thing to grow from, which is why I suggest a soft reset or if there was a hard one to at least retool everything into a better foundation.


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I didn't proofread a thing in this post so I hope is makes some sense.
I hope it did. I'm already expecting a reply back with you clarifying on what you meant. xD

Old Posted 02-02-2015, 10:32 PM Reply With Quote