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#10
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Illusion
The Illusionist
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Quote:
Originally Posted by Coda
It's normal for the summer to be kinda slow on avatar sites. We've seen the same pattern every year since we launched, and sure as can be activity starts picking back up in the fall. (And we get the same worried comments of "Trisphee's slowing down, what do we do?" every year too.)
We have games in the pipeline. I know we keep saying that, and I know it seems like it's taking forever, but we actually ARE making progress. In the interests of stirring up some wild speculation: The idea I HAVEN'T told the rest of the staff about actually incorporates EVERY game idea mentioned in this thread so far... and the idea that I HAVE told the staff about (that has seen progress on both writing and art fronts) would probably satisfy Kenai.
We've talked about having an auction house / marketplace before. We're not going to have any sort of automated system. If you're wanting to see more user engagement, more automated systems is exactly the opposite effect. What we DO have plans for is a way to track the offers that are currently available in the marketplace forum, so that it's easier to locate other users who have the items you want (and avoid locating offers that are no longer available).
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Summer (IMO) should be the opposite though; and that fact alone tells you that Trisphee needs to slightly break out of our demographic. (Or any new members to begin with.) A lot of members are out of college and working this summer, while others have always been working. So I understand that from that prospective, but normally summer is the busiest time for all websites because of people getting out of school (from my perspective.) So the fact that Trisphee the opposite is rather.. Bad.
You made me slightly interested, and worried at the same time. I'm all in for games, but if it doesn't have anything special to bring people outside of the site to Trisphee or people to simply stay to keep playing it, it would simply be pointless and doesn't add anything much to the cause. If you look at most IOS games they do have high playability at first but then skyrocket downward. There are other cases though, but most of them are because of how iconic they are or because they play the test of time extremely well. So I hope Coda that your awesome idea is something similar to what I think we need, and I extremely hope that everyone else listens.
And it's true automated systems do turn off user engagement, being able to have both or the fusion of the two is the way to go. And the plan to track offers is a VERY. GOOD. IDEA. No really that's brilliant! Very ingenius, whoever came up with that deserves a slap on the back.
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Posted 04-27-2014, 05:18 PM
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