View Single Post
Illusion Illusion is offline
The Illusionist
Default   #131  
Quote:
Originally Posted by Coda View Post
The problem then is you wouldn't WANT to get rid of maxed-out pets, because they'd be giving you the best rewards.

I think the result here is that pets need to be good for something besides just the feeding rewards for a shelter to make sense.
No no... What I meant is one a pet reached it's max out point in terms of feeding. It will grant 1 item at random, and then start back at 0 again to feed all over again.
Buying rarer creatures, then paying $1 for a instant item grant from that item is just for impatient people who simply just want to try and get the item they want rather then put times towards it.

So hence your cashing in from someone's impatience to spend time on the site to talk and advertise their link in their signature in someway xD

Quote:
Originally Posted by Coda View Post
That'd ruin the rarity of the rewards. :( It would allow the reward sequence to be repeated indefinitely -- consider sending your pet to a shelter and then buying it with a mule.
That's why you need a high amount of feeds per animal (100? 1000?) The rarity of the rewards would be like giftboxes that have been on the site for years, the longer the item has been in circulation the less rarer the rewards will be. But you do make a point, on whether a system like this should be limited in someway but that's only if you guys would decide to maintain some sort of item rarity.

But, meh. I just heard pet system and spurred an idea within 10 minutes. The only big task for a game like this would be the pixeling, and if you guys re-used a lot of the current animals on trisphee and just make items based off of them that will make things slightly easier. But there's still the entire design/pixeling crap to go through in general.
But hey, talking about this stuff in general is fun anyways xD

Old Posted 08-04-2013, 04:04 AM Reply With Quote