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Coda Coda is offline
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Default   #121  
... you don't know many rockstar coders then. XD The pixels would be the hard part. The coding for that isn't all that complicated -- having a pet is trivial, having to feed the pet is easy, having OTHER people feed the pet is close to free, limiting the number of feeds per person per day WOULD be tricky except I've already implemented something for that for previous games. A shelter for preowned pets is slightly tricky but not too bad; having pets automatically run away is about the same difficulty. (The hard part here is the design considerations -- who would ever buy a pet that's already maxed out and therefore gives no benefits?) Buying pets is no harder than buying items.
Games by Coda (updated 4/8/2025 - New game: Marianas Miner)
Art by Coda (updated 8/25/2022 - beatBitten and All-Nighter Simulator)

Mega Man: The Light of Will (Mega Man / Green Lantern crossover: In the lead-up to the events of Mega Man 2, Dr. Wily has discovered emotional light technology. How will his creations change how humankind thinks about artificial intelligence? Sadly abandoned. Sufficient Velocity x-post)
Old Posted 08-01-2013, 11:42 AM Reply With Quote