Occasionally Digital
Very occasionally.
Last time I did a digital art piece was 3 years ago. Well, now it was 3 (half) hours ago. But, you know. Details. Here, see? http://pre02.deviantart.net/b26d/th/...ga-dai3qeg.png I might have a mild obsession with merfolk that look a bit more fishy than Ariel. |
he looks fairly sound, i approve~
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do you feel bad about being so fokkin good at those translucent fin fades
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i bet he doesn't >x>
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i bet not, wot the heck dude
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not in the least. :P
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teach me how to not solid, sempai
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Next time I stream my artifying, I'll post about it on Trisphee, you can see then. :P
But layers, and partially opaque erasers are the key. |
i do not have that stuff XD do everything by hand, hahahaha. teach me to do it with 15 year old software sempai(also i really want to share my newest mer with you to see what you think, more aerial than yours but less cartoony)
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Photoshop is at least 15 years old, it has layers. :P
I use Painttool SAI for most of my digital art shenanigans (although I did the water background in photoshop, because it's easier there). I believe it costs about $60, in JPY. |
;3; yeah, no i like the software that came free with my computer from when i was a teen(and the software that bundled with my tablet though that company is well out of business now)
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Paint.NET and GIMP are both free and pretty good for various things. I've never tried doing actual digital painting in either of them, but they should work. And have layers! :O
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i do my work in paint.net whenever i art things
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ok, so let me reiterate, i am that old guy who still drives his first car even though it was recalled 30 years ago and can only signal left
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Okay, then I have the solution for you:
Stippling. Lots and lots of stippling. Good luck! |
hahaha, that is useful advice for me XD cheat it old-school 1980s hahaha
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Well, advice is only useful if it caters to its audience, right? :P
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fair, this is true XD
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That's beautiful!!! I love all the fins!
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>.>
*Is a major fan of the translucent and reflective...though I am bad at metallic |
:D thanks.
Metallic can be hard. The trick is to get the shine to look right. How? Eh...I'll get back to you on that. But more white than one would probably expect is sure to be part of it. |
Obviously it depends on style, but metal generally works with extra shine but average shadows and making use of secondary lighting techniques to give the effect of reflectivity, even if you don't usually go that extra step in your shading. Extremely smooth/flat pieces of metal usually work best with 2+ bands of intense shine, while less polished/more textured metals need to be made to look purposefully rough with the highlight spread to a larger area.
Quick example, you're making three chairs. One is wood. Highlights should be even and none dipping into extreme lights, emphasis is on the shadows. One is plastic. There should be one (maybe two, depending on the style) areas of extreme lighting, but otherwise will be average shading. Last one is metal. Extreme lighting would be on all sections facing the light source, such as the legs, backing, and seat. Secondary lighting would be added where any floors, walls, or other objects are close to your chair. TL;DR: google it ya twat |
In lieu of doing useful things, I'm making another picture. And streaming the "action."
https://picarto.tv/Tohopekaliga |
And now I'm done streaming, I produced a thing.
http://orig14.deviantart.net/8a4e/f/...ga-dajccmd.png |
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