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So wait, Never winter nights is like a whole collection of games?
Sounds... different.. XD Sorta like black butler, an anime... I'm guessing you've played through that before? |
Neverwinter Nights has 3 Campaigns (one is the story of Neverwinter's Tragedy, where a plague manipulated by sorcery and an ancient evil race stains the honor of the Jewel of the North, another involves retrieving artifacts stolen from your teacher, a Harper in hiding...which leads to the third one which was the Cania one), 4-5 "short stories" that added content and were open-ended (1 is a pirate game - must play, another involves the Shadowguard, another is the first of an incomplete "Witch stole your soul" series, and another has you take over a kingdom, as you are the child of a demon, favored by Mistress Death, and fighting your demonic illithid half-brother...while accompanied by a cowardly wererat, a scarred nymph, an exiled Aesir, and a libertarian Rakasha.), and...literally thousands upon thousands of mods...
Neverwinter Nights was a game whose stories were somewhat copied from Baldur's Gate, whose graphics are really dated, and whose gameplay is oldschool...but the stories, the characters, and most importantly, the fan material kept the game alive for almost a decade, spawned a similar (if better graphics/more buggy) sequel, and now has inspired an MMORPG with some modding ability. I want to really get to trying that one out, but it is not my first priority ;_;... Neverwinter is THE create-your-own-world/story/universe game of the 2000's (not necessarily the 2010's) |
Ah so it has it's own country so to speak. XD
It's such a big thing, kinda surprising I havn't heard more about it. /: Aww. Well don't worry you'll get to it soon. And even though you can't do it immediately, all the more time for the devolopers to fix up bugs or glitchees and add more and more stuff for you to do when you DO play it. :3 Ah. But arn't they making more stuff even now these days? o: If not or whatever, what would be the game of the 2010's in that case? |
I don't know (and it may be an exaggerated opinion, but essentially the Aurora Mod Toolset was somewhat like the Doom FPS engine of modding toolsets - a granddaddy of modern game modification toolsets.)
...here's the Vault, to give an idea... |
Oh. that sounds rather interesting...
And I see o.o -checks it out- I'm guessing you visit here alot? lol |
Well...Trisphee was the first forum I joined...so I'd say this was my equivalent to that, minus the ability to comment/participate (unless i made a mod...I made a short puzzle-based one...and I tried to make a massive one that was...err...so big that it crashed the game everytime I tried to playtest it...
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Wow... What was the big mod supposed to do? o.0
And how are mods made? Do you code them or something? |
Well...
1 part coding 1 part storytelling/writing 1 part messing with basic 3D models 1 part scripting 1 part artistic design/layout 1 part linking it all together 1 part help from other public works 1 part music/ambiance ... I was trying to make a multiplayer world where my DM was a demigod whose mind was messed up due to guilt/life/etc...and was turning from a benevolent maintainer of balance and freedom into a tyrant...and you had to travel through the memories and the mind to free him...or assemble a coalition of other races to fight and end his reign, ending the "Sanctuary" and "Atlantis" ...It also had forest haunted by vampiric ghouls, a city where the backalleys were like Vampire: The Masquerade/gangs, rolling fields with caves linked to werewolf packs (transformations from human to wolf or vampire bat or the hybrids), a war between 2 villages, a job system for farmers, artisans, and heroes, a museum paying homage to AdventureQuest, NWN, and Monty Python, a piracy/sailing mission set, a "halloween event cavern" a Parlimentary system, a castle sort of showing what I like, puzzle systems, riddles, astrology, and likely several things I am forgetting... ...I was trying to make this when I was 14... |
So. A hell of a lot of work...
So you can make a multiplayer new world with a mod? o.0 O_o You were pretty advanced for 14, I'd say. It sounds rather nice. I'm so proud of you. :'3 |
Yeah...programming was not a good thing for me (still isn't really...)
Likely that was where I messed it up... I've learned a little since then... Meh. |
Not a good thing? That's... weird.
/won't inquire further though... Aw. Well there's always other stuff~ |
No, I am just somewhat bad at coding. I am trying to get better...but some of it does not make sense to me...
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Well you can't beat em all.
I find coding really hard, myself. XD |
I did a bit of coding for LJ, back before it went to pit in a poulder. It was just minor modifications for layouts, and I once coded a simple Kissakae set, and I have to confess that I just copied down what I saw worked where, without understanding what it meant.
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LJ? o.o A Friend of yours?
Ah. Well still, even doing that still takes some skill and something of knowledge. x3 You did what you could that worked under the circumstances. -nodnod- |
LJ is LiveJournal. A blogsite that used to be useful before it was taken over by a Russian who didn't care about the userbase outside Russia and totally ruined the site.
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