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Thanks ^//^
The friend who always gives good advice to the main protagonist. He isn't a playable character; you also never see him fight. But you learn early on it's best to listen when he speaks or else you'll end up paying for it later. |
the main villian you only saw once in the beginning as a passing voice
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The guy everyone just *knows* is evil all through the game. Then at the very end you find out he was not evil and he would have given you rare items if you had talked to him. Or maybe he would have eaten you,
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An NPC villain during one of the beginning levels.
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The person who will revive the main character if you give them all your coins and promise to do a quest for them.
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One of those guides that will just pop up randomly whenever and wherever always dropping those vague hints that are somehow all impotant.
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NPC villain from one of the beginning levels.
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turn-coat boss queen, don't trust her it's a lie!
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A weird guide who helps you escape the sleeping forest though you doubt the entire time her sanity and truthfulness to lead you through and she prounces around in her tights and no pants. You can only be thankful she can only communicated via pantomime instead of screaming random things. But then again it's incredibly creepy and she has a constant need to touch the main protagonist.
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and she turns out to be a dude <u<
silent hero |
Wow, way to up the creepiness factor ;O xo
She is a guardian of an ancient artifact locked away inside a tablet my unknown magicks. Anyone who would try to obtain the artifact must get through her. The people who have tried are few and far apart. As the years went by her mind (being sealed inside the tablet to protect the artifact) deteriorates. Her body reflects her mental image. The lacking of mouth reflects the fact she hasn't had to speak in so long. And the pants...I guess reflect the fact it is unnecessary to excrete wastes anymore? It's still painfully awkward and a fighting advantage to all those who enter next...good luck main protagonist. |
the lack of pants are for funsies<3
to find your way through the woods you must follow the tablet bearer, he is a nervous fellow but the forest is his home and he calms, as you draw near the sacred shrine though he looks ready to flee again |
She is a bear turned human during nights. Though her transformation is awkward she nonetheless follows through on what she feel is her duty to protect adventurers by giving them a light to follow out of the forest.
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she is the blind girl with the power to see thorough her feet, a useful trick in capturing ungaurded foes
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Yay Toph! xD (not actually her you're talking about right? Maybe I could cosplay)
A random appearing "monster" you can find in one of the forests only at night. She somehow is able to ask you a question. Which you must answer correctly or the flame in her lantern will burst out and burn your party nearly to crisp! |
it is^^ actually i made the association the very moment i clapped eyes on it *goes back to main*
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One of the manikins in the clothing shop that will attempt to kill you when you first enter.
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I didn't think manikins was a real word. o: Learn something new every day.
He is the drivering of a small steam boat that helps ferry the main protagonist across a river to the big city. Unfortunately getting caught up in the action his boat is destroyed. He joins in with the party. Showing skill with the sword and offensive magics which surprises even him. |
An ex-assassin who lost his eye when he went after a mark that was beyond his abilities. His past comes out to the party when he finds out the hero is that mark's son.
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/listening to Serra's story/ Oh my gosh! O: dun duuun!
She's the boss holding the party in the fractured dimension between time. Only creatures of chaos can open a gate to the Home Plane but because they can never exist, normally, in that world they do not help the party. Having been stuck there for so long she lost her mind and thus becoming one of the beings of the chaotic nature of the realm. The party wins the battle and successfully convince her to let them go back home. Before they go she asks them to find her sister- and hands them a beautiful ring tied to a necklace. |
He's totally the final boss in some arctic-fantasy-type game~
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tutorial helper
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The hero/rolemodel in the game that the player strives to be like.
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The thief best buddy the game gives you right in the begining that is really annoying but you can't toss her because she's the only thief and has story stuffs and it's really annoying but then she comes back to kick serious ass in the sequel.
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The queen of the neighboring nation who has had past troubles with the nation that the protagonist comes from, and has reservations before finally helping him out by letting one of her students accompany him.
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The assassin turn-coat who betrays the protagonist, but for a good reason. It looks like a betrayal throughout the entire course of the game, but it comes to light that he was really only faking so he could earn the main villain's trust and get into his lair easier. Wish he woulda toldja that earlier.
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The faithful dove that folows you around thought the game and heals you. At the end they turn back into a human revealing that they had been cursed by the last boss.
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the dark priestess who is the midboss of a hard puzzle rpg
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Tutorial Teacher who uses the tutorial as an excuse you kick your arse.
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The awkward and clumsy self-proclaimed thief who stumbles more than steals.
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A Mysterious Guide, whom main character trusts and decides to follow (it might be because he hints at some much needed information on hero's very personal quest), but rest of team doubts his decisions.
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The so-called "villain" of the game that is actually trying to help, but the protagonist is too thick-headed and self-righteous to see that. This "villain" eventually becomes the protagonist after the original one's pride and upright personality leads to his demise.
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The cute fairy/sprite that guides the hero with helpful tips throughout the game =3
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>u<
The villain who really isn't all that bad; just likes causing mischief. They are never confronted or fought; they just put obstacles in the protagonists way and sit back to watch from the safety of their lair. |
the nani from Zelda
Hey listen Hey Listen Hey Listen hey Listen |
The Sea Sprite who only helps those who give her rare items
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resurrection, if you die she's the thirty-second cut-scene between you and life
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The vengeful spirit who wants to kill your entire party
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mini challenge that ends up being the final boss warm-up
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Gah. Beaten. A prince who has actually died long ago, but his spirit lingers in the realm of the living because he cannot accept the fact that he has died. |
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