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-   -   Shout Into The Void (http://www.trisphee.com/forums/showthread.php?t=23588)

Merskelly Metalien 11-27-2019 12:53 PM

It's raining today where I'm at, but in other California news,
It's snowing on the 5 Freeway near the Grapevine.
o-o;
We're gettin' some crazy weather over here. But I'm glad it's not the hellfire season anymore, and it's getting at least a little more winter-y rains. ^~^; Like, I know 49 degrees fahrenheit isn't cold to a lot of people, but it's like being in a fridge to me without a proper jacket and scarf, and gloves. e~e;

littl3chocobo 11-27-2019 02:47 PM

if the cat doesn't want clean paws then the cat should not go out and get then mucky XD


in a most surprising turn of events i am happy with my current lot in life!

Merskelly Metalien 11-27-2019 03:18 PM

:D A pleasantly surprising turn of events indeed!

Stabbsworth 11-27-2019 05:28 PM

god, i wish that were me.

Merskelly Metalien 11-27-2019 05:32 PM

:'] *currently slippin' into a void of exhaustion, frustration, anxiety and pizza*
mmyup. Same.

Stabbsworth 11-27-2019 05:40 PM

i don't think it's gonna be possible for me to become a decent gamedev. people want qualifications and such.

and doing art as a job just seems. ehhhh. seems like a certain gateway to burning the hell out.

Coda 11-27-2019 08:00 PM

Quote:

Originally Posted by Voidbarker (Post 1927777)
i don't think it's gonna be possible for me to become a decent gamedev. people want qualifications and such.

Not gonna lie, it's irritatingly hard to get into the industry. The studios big enough to hire are also big enough to be choosy. Back when I was actually thinking I wanted to be a professional game dev I was never able to get very far at all.

But that's not meant to be doom-and-gloom and saying it's impossible. It's hard, but it's actually easier now than it was when I was trying. The reason I didn't get very far despite my professional software engineering experience is because my knowledge was pretty unrelated to video game software.

It's a WHOLE lot easier to get a meaningful indie project under your belt without needing a significant budget to get started. With good, solid, professional-grade engines now available for free such as Unity and Unreal, and with a big enough indie game development community out there to be able to actually find resources and tutorials and help, the industry is more approachable than it has been in over a decade.

The days when you had to be the next John Carmack to make something good are gone. Arcane knowledge of how to make a game engine scream isn't necessary to get your foot in the door; you can get the qualifications necessary for a junior game developer while still being a mere mortal. Sure, knowing how to make a game engine scream is definitely a skill worth possessing, but there are enough roles outside of engine development that need filled that it's enough to demonstrate that you know how to use the tools that exist.

That said, you'll want to make sure your life circumstances are stable before you start down that path. Living with your parents because you're still in school (whether high school or college) is ideal, but studying game development while you're working a less exciting job to pay the bills is still entirely reasonable. (The game devs that can quit their day job to try to break into the industry are a lot less common than you might imagine, and they have to have already built up enough savings to get by until they start making revenue.)

I've said this before, but I'll say it again -- I am happy to teach. The main reason I'm not a full-time teacher is because I enjoy building solutions to interesting problems too much. (I, um... also probably couldn't get by on a teacher's salary.) If you have questions, I'm happy to answer. If you want some lessons, I can provide. One-on-one tutoring is totally a thing I'm open to doing. I won't even charge for it.

littl3chocobo 11-27-2019 08:18 PM

i dunno, i'm an artist and old x''D you probably don't want to be me, hahahaha

MonBon 11-27-2019 11:58 PM

Experiencing major fatigue, in all things

bluebird 11-28-2019 01:31 AM


Stabbsworth 11-28-2019 09:56 AM

Quote:

Originally Posted by Coda (Post 1927795)
[SNIP]
I've said this before, but I'll say it again -- I am happy to teach. The main reason I'm not a full-time teacher is because I enjoy building solutions to interesting problems too much. (I, um... also probably couldn't get by on a teacher's salary.) If you have questions, I'm happy to answer. If you want some lessons, I can provide. One-on-one tutoring is totally a thing I'm open to doing. I won't even charge for it.

i'd rather actually be able to pay you for your time in the case that you do manage to teach me. (also i have a huge tendency to procrastinate.)

the one thing i'm good at is ideas. concept art is a pretty good thing, and i can code, i just can't model for shit.

i've also asked my dad if there's any secretary jobs that he knows of, because i'm a pretty fast typist and can get to things pretty easily, along with knowing how a lot of software works in general. (and my dad knows quite a few people.)

i'm going to be eighteen next year and i'm definitely not ready for it, but i don't think anyone is, really?

Death by Mirrors 11-28-2019 06:57 PM

Yeah, I'm 34 and not ready to be 18 XP

littl3chocobo 11-28-2019 06:58 PM

mirrors, what is your item set-up for that background?

Death by Mirrors 11-28-2019 07:23 PM

Which one, the galaxy I had before or the one I'm sporting now?

First was Cosmic Cadet plus Galaxy Princess, this one's just posting rewards.

Merskelly Metalien 11-28-2019 09:28 PM

Quote:

Originally Posted by bluebird (Post 1927853)

Is that...?
Thurston Waffles?? <x'3

littl3chocobo 11-28-2019 10:05 PM

cosmic cadet? not sure i have that x''D


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